Skip to content
Curtin University
Staff Profile

Dr Andrew Hutchison

Position Senior Lecturer
Faculty Faculty of Humanities
School School of Design and Art
Department Department of Design
Campus Bentley Campus
Location 201.463
Phone 08 9266 3855
Fax 08 9266 4956
Email A.Hutchison@curtin.edu.au

Brief Summary

Andrew Hutchison is a researcher in the School of Design and Art at Curtin University. Andrew's research area is the study of how emerging technology has changed the design of communications through history, and the resulting impacts on society.

He was the overall Project Leader of the Sydney-Kormoran Project, initiating the project, bringing together the stakeholder groups and funding, developing and proving techniques, integrating the science and cultural heritage aspects, planning the underwater tasks, and was one of the directors of subsea operations during the five day expedition in April 2015.

Five years in the planning, the project undertook a high resolution photographic survey of the wrecks of HMAS Sydney and HSK Kormoran, Australian and German warships that sank each other during 1941 in one of the most unusual sea battles in history. The project produced hundreds of hours of video footage and hundreds of thousands of still images of HMAS Sydney and HSK Kormoran and their debris fields. Andrew is currently working on aspects of the interpretation of this database.

 

Overview

Andrew's experience with interactive media began in the mid-1990s, and has included award winning and internationally exhibited experimental interactive works, as well as conventional TV documentaries. He is especially interested in communicating difficult topics to younger audiences, utilizing their experiences with social media, movies, games and the Internet.

His practice crosses the divide between traditional disciplines, and is focused in the communication of cultural heritage narratives via a range of established and emerging digital/virtual technologies.

Back to top

Teaching

Andrew is currently teaching in the Animation and Games Design (AGD) Major in the School of Design and Art. The AGD major focusses on developing student's expertise with narrative, story worlds and characters for applications such as TV, movies, advertising, games, training simulations and Virtual Reality environments. The course encourages students to experiment with innovative aesthetic techniques, such as mixing 3D modelling with illustrative styles, and to consider unusual/advanced interaction techniques for virtual environments. The AGD Major aspires to equip students with skills that will serve them not only in the traditional animation and games industry, but emerging future opportunities for Virtual and Augmented Reality in entertainment, education and training.

Back to top

Research Interests

Andrew is engaged in a variety of practice led visualisation projects in the area of Cultural Heritage, including Maritime and Land based Archeology, Architecture, and Rock Art.

Andrew has/is supervising PhD students in topics such as:

Serious/educational games design

Virtual Reality simulators

Smart phone design

Interactive art process

Design Activisim expressed in immersive interactive exhibitions.

Virtual Reality in Museology

Back to top

Publications

2016

Book Chapters (Research)

Journal Articles (Research)

2008

Journal Articles (Research)

2007

Books (Research) - Edited

Conference Articles (Research)

2006

Conference Articles (Research)

2005

Conference Articles (Research)

2004

Journal Articles (Research)

Conference Articles (Research)

Creative Works

Exhibition - Curation

2003

Conference Articles (Research)

2002

Exhibition - Solo

Additional publication categories

2016

Book Chapters - Other

  • Hutchison, A. H. 2016. “Contemplating a Return to the Depths.” In From Great Depths The Wrecks of HMAS Sydney II and HSK Kormoran, 135-154. Perth, Australia: .

2006

Journal Articles (Scholarly/Professional)

2005

Journal Articles (Scholarly/Professional)

  • Farren, B. A., and A. H. Hutchison. 2005.“Here be Dragons!: Bio-art beyond the edge of everything.”Switch 21 21: 1-10.
Back to top